LED Blinking patterns
Main
Applies to 
neoVI Red, neoVI FIRE, 
and neoVI Yellow
neoVI has 2 LEDs used to report 
the status of the device.  The LEDs on the neoVI can also be control 
through a script, Vehicle Spy, or custom application.  The table below 
explains and shows the common blinking patterns the device can exhibit.  
 
| Name | Image | Pattern | Description | 
| Powered, not running CoreMini |  | Flashing Green | This blinking sequence occurs when the device is powered and is not running a CoreMini Script. | 
| PC Mode |  | Flashing Red, Green | When Vehicle Spy 3 or other PC based program is connected to the neoVI, the LEDs will alternate Red, Green. Keep in mind that scripts running in Vehicle Spy 3 can change the blinking pattern of the device. | 
| CoreMini Mode |  | Flashing Red | This is the default blinking pattern when running a CoreMini Script. Keep in mind that the blinking pattern can be changed by VehicleScape Logging or in a function block. | 
| VehicleScape Standalone Logging |   | Flashing Red. Green blinking. | VehicleScape Standalone loggings changes the blinking pattern of the LEDs. The Red LED will flash at a constant rate while the Green will blink with data being saved to Micro SD card. | 
| VehicleScape Standalone Logging, Post trigger |  | Flashing Red, quickly blinking Green | This pattern appears when working with pre/post triggers in VehicleScape Standalone loggings. The Red LED will flash at a constant rate while the Green will blink at a fast rate with data being saved to Micro SD card for the post collection. | 
| Boot loader |  | 3x Green, Red | A pattern of Green, Green, Green, Red denotes boot loader mode. This mode is corrected by connecting to Vehicle Spy 3 or an application that can use the hardware. This is a normal blinking pattern. | 
Table 1 - LED Blinking for neoVI FIRE, neoVI Red, and neoVI Yellow
| neoVI Documentation - (C) Copyright 2000-2020 Intrepid Control Systems, Inc. | 
Last Update: Friday, September 13, 2013